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EUTM file information

019419494

FANSEVER


September 7, 2026

Trademark Summary

The trademark application FANSEVER was filed by Capablanca Digital, a corporation established under the laws of the Republic of Estonia (the "Applicant"). The application was published for oppositions on September 10, 2026, and still open for oppositions.

The application was filed in Spanish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 36 with following description of goods:
    1. Payment processing
    2. Processing of electronic payments
    3. Electronic payment services
    4. Electronic funds transfer.
  • The mark was filed in class 38 with following description of goods:
    1. Broadcasting of audiovisual and multimedia content via the Internet
    2. Streaming of data
    3. Video-on-demand transmission
    4. Electronic transmission of messages
    5. Electronic transmission of messages via chat sessions
    6. Providing access to platforms on the Internet
    7. Providing access to Internet chatrooms
    8. Electronic communication by means of chatrooms, chat lines and Internet forums
    9. Transmission of user-generated content via the Internet
    10. Electronic bulletin board services [telecommunications services].
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Providing online videos, not downloadable
    3. Providing online images, not downloadable
    4. Multimedia publishing
    5. Electronic text publishing services
    6. Publication of photographs
    7. Interactive entertainment services
    8. Production of audio/visual presentations.
  • The mark was filed in class 42 with following description of goods:
    1. Software as a service [SaaS]
    2. Platform as a service [PaaS]
    3. Interactive hosting services which allow the users to publish and share their own content and images online
    4. Hosting of digital content on the Internet
    5. Hosting platforms on the Internet
    6. Hosting of multimedia content for others
    7. Hosting on-line web facilities for others
    8. Software design and development
    9. User authentication services using technology for e-commerce transactions.