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EUTM file information

019265331

THE DAWN OF (R)EVOLUTION. OUR ANCIENT SELVES


October 22, 2025

Trademark Summary

The trademark application THE DAWN OF (R)EVOLUTION. OUR ANCIENT SELVES was filed by BlueRay OÜ, a corporation established under the laws of the Republic of Estonia (the "Applicant"). The application was published for oppositions on November 3, 2025, and still open for oppositions.

The application was filed in Finnish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable and recorded content
    2. Databases
    3. Media content
    4. Software
    5. Application software
    6. Computer game software
    7. Computer programmes for playing games
    8. Electronic game software
    9. Games software
    10. Virtual and augmented reality software
    11. Computer software for entertainment
    12. Entertainment software
    13. Simulation software
    14. Animation software
    15. Communication, networking and social networking software
    16. Computer software for education
    17. Educational software
    18. Media and publishing software.
  • The mark was filed in class 28 with following description of goods:
    1. Fairground and playground apparatus
    2. Toys, games, and playthings
    3. Action toys
    4. Developmental toys
    5. Table-top games and gambling devices
    6. Toy figurines
    7. Video game apparatus, arcade games, and amusement machines
    8. Apparatus for playing electronic games
    9. Computer games apparatus
    10. Electronic games
    11. Game consoles
    12. Gaming apparatus
    13. Role playing games.
  • The mark was filed in class 41 with following description of goods:
    1. Education, entertainment and sport services
    2. Publishing, reporting, and writing of texts
    3. Audio, video and multimedia production, and photography
    4. Organisation of conferences, exhibitions and competitions
    5. Rental services relating to equipment and facilities for education, entertainment, sports and culture
    6. Sports and fitness services
    7. Video game services
    8. Education
    9. Education, teaching and training
    10. Educational advisory services
    11. Educational and training services relating to games
    12. Educational services
    13. Online education services
    14. Computer and video game amusement services
    15. Electronic games services
    16. Entertainment services in the nature of video games
    17. Entertainment services provided in virtual environments
    18. Gaming services for entertainment purposes
    19. Interactive computer game services
    20. Online gaming services.
  • The mark was filed in class 42 with following description of goods:
    1. Design services
    2. IT services
    3. Science and technology services
    4. Hosting services, software as a service, and rental of software
    5. IT consultancy, advisory and information services
    6. Software development, programming and implementation
    7. Application service provider (ASP)
    8. Consulting services in the field of software as a service [SaaS]
    9. Hosting multimedia educational content
    10. Hosting multimedia entertainment content
    11. Platform as a service [PaaS]
    12. Platforms for gaming as software as a service [SaaS]
    13. Providing online, non-downloadable software
    14. Rental of application software
    15. Rental of computer game software
    16. Software as a service [SaaS]
    17. Software as a service [SaaS] featuring software platforms for electronic gaming.