EUTM file information

019087602

PLAYERZERO


October 3, 2024

Trademark Summary

The trademark PLAYERZERO was filed by Ready Player Me OÜ, a corporation established under the laws of the Republic of Estonia (the "Applicant"). The application was published for oppositions on October 15, 2024, and received one opposition filed on October 23, 2024 by CEIIA - CENTRO DE ENGENHARIA E DESENVOLVIMENTO on Likelihood of confusion. the opponent was represented by CLARKE, MODET Y CÍA., S.L. and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued October 23, 2024

The application was filed in English, and English was also language of all opposition proceedings (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    3. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    4. Computers and computer peripheral devices
    5. Computer software for creation of personal 3D avatars for games and VR
    6. Downloadable computer software
    7. Downloadable software applications
    8. Downloadable image files
    9. Digital character and avatars
    10. Animated digital characters and avatars
    11. Downloadable computer software application which allows users to create virtual images consisting of avatars, images representing individuals and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks
    12. Computer application software for mobile phones, mobile devices, and tablet computers that enables a user to take, upload and send photographs from their device and receive corresponding high quality, artistic drawings in the nature of an emoji, emoticon, avatar, sticker, and other digital image formats representing the original photographed content
    13. Interface software
    14. Computer interface software
    15. Interfaces for metaverse environments
    16. Downloadable application programming interface (API) software
    17. Computer software platforms, downloadable, for application, video game, and entertainment software development
    18. Computer programs and computer software for entertainment.
  • The mark was filed in class 38 with Telecommunication services and services for communicating and transmitting avatars on and via personal computers, mobile phones, tablets and other electronic devices..
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Entertainment in the nature of providing avatars on personal computers, mobile phones, tablets and other electronic devices
    3. Mobile media and entertainment services in the nature of animated and non-animated content preparation, namely, creation and production of multimedia entertainment content in the form of avatars
    4. Providing graphics in the nature of avatars and images representing individuals.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis, industrial research and industrial design services
    3. Quality control and authentication services
    4. Design and development of computer hardware and software
    5. Provision of online non-downloadable software
    6. Provision of online non-downloadable web-based software
    7. Online provision of non-downloadable web-based programmes
    8. Provision of online non-downloadable computer software for creating and modifying digital animated characters and avatars
    9. Provision of online non-downloadable digital characters and avatars
    10. Provision of online non-downloadable animated digital characters and avatars
    11. Providing a website in relation to non-downloadable software for creating virtual images consisting of avatars, images representing individuals and graphical depictions of people
    12. Providing temporary use of non-downloadable computer software for creating virtual images consisting of avatars, images representing individuals, and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks
    13. Software as a service (SaaS)
    14. Software as a service (SaaS) services featuring software for computer games
    15. Software as a service (SaaS) services, namely, hosting software for use by others for use in computer gaming
    16. Software as a service (SaaS) services featuring software for watching audio and video material featuring virtual reality, augmented reality, and mixed reality content
    17. Platform as a service (PaaS)
    18. Platform as a service (PaaS) services featuring software for computer games
    19. Platform as a service (PaaS) services, namely, hosting software for use by others for use in computer gaming
    20. Platform as a service (PaaS) services featuring software for watching audio and video material featuring virtual reality, augmented reality, and mixed reality content
    21. Providing temporary use of web-based software
    22. Information, advisory and consultancy services in relation to all the aforesaid services.